PureBasic - Engine3D
Overview
PureBasic provides an easy access to a very powerful OpenSource 3D Engine: OGRE. This choice has been made because we don't like to reinvent the wheel everytime and when we saw the OGRE code quality, there was no way to make it again.
OGRE is still under heavy development and will probably become a very advanced engine soon. Its community is growing more and more and many tools are available to get the most of it (Blender, Lightwave and 3DS Max exporters, Terrain manager etc..). More informations are available on the OGRE web site. OGRE license file can be consulted here and PureBasic customized OGRE source files can be downloaded here.
Note: If you use the 3D engine of PureBasic in your projects and you will spread your created executable, you will have to copy the Engine3D.dll from the PureBasic/Compilers directory to your main project directory.
Command Index
Add3DArchive
AmbientColor
CheckEntityCollision
CountRenderedTriangles
EnableWorldCollisions
EnableWorldPhysics
Engine3DFrameRate
ExamineWorldCollisions
FirstWorldCollisionEntity
Fog
InitEngine3D
NextWorldCollision
Parse3DScripts
RenderWorld
SecondWorldCollisionEntity
SkyBox
SkyDome
WorldGravity
WorldShadows
Supported OS
Windows, Linux