SkyBox()
Syntax
Result = SkyBox(TextureName$)Description
Load a 6 face cube and create an artficial box which is far away from the camera and close the world. This is very useful to make closed world easily. If 'Result' is 0, the SkyBox can't be created. The textures must be in a path previously declared with the Add3DArchive() command. The TextureName$ is the base of the texture's names, which should be named using the following rule:TextureName_BK ; BacK face TextureName_FR ; FRont face TextureName_DN ; DowN face TextureName_UP ; UP face TextureName_LF ; LeFt face TextureName_RT ; RighT faceSee also the SkyDome() command.
Supported OS
Windows, Linux