PureBasic - Node
Overview
Nodes are containers which can be used to group objects like entities, sound, camera, billboard and even nodes together. Once an object is attached to a node, its position and movement is relative to the node position. It allows easy hierarchical object management.
InitEngine3D() should be called successfully before using the node functions.
Command Index
AttachNodeObject
CreateNode
DetachNodeObject
FreeNode
IsNode
MoveNode
NodeID
NodeLocate
NodeLookAt
NodeX
NodeY
NodeZ
RotateNode
Supported OS
All