PureBasic - Node

Overview

Nodes are containers which can be used to group objects like entities, sound, camera, billboard and even nodes together. Once an object is attached to a node, its position and movement is relative to the node position. It allows easy hierarchical object management.

InitEngine3D() should be called successfully before using the node functions.

Command Index

AttachNodeObject
CreateNode
DetachNodeObject
FreeNode
IsNode
MoveNode
NodeID
NodeLocate
NodeLookAt
NodeX
NodeY
NodeZ
RotateNode

Supported OS

All

Reference Manual - Index