PureBasic - Texture
Overview
Textures are useful to have realistic looking meshes. It's possible to create a texture on fly (with regular 2DDrawing commands) or load it from disk. InitEngine3D() should be called successfully before using the Texture commands.
Command Index
CopyTexture
CreateTexture
FreeTexture
IsTexture
LoadTexture
TextureHeight
TextureID
TextureOutput
TextureWidth
Example
Texture.pb
Supported OS
Windows, Linux