SpriteOutput()
Syntax
OutputID = SpriteOutput(#Sprite)Description
Returns the OutputID of the specified sprite to perform 2D rendering operations on it. It will use the PureBasic 2DDrawing library (see StartDrawing()).
Note: It's not possible to use SpriteOutput() (and therefore the 2DDrawing functions) with a '#PB_Sprite_Alpha' sprite.
Supported OS
All