EntityRenderMode()
Syntax
EntityRenderMode(#Entity, Mode)Description
Changes the render mode of the specified #Entity.
The 'Mode' parameter can be a combination (using the '|' operator) of the following values:#PB_Entity_Solid : The entity is displayed with textures in solid mode (default) #PB_Entity_Wireframe : The entity is displayed only with lines (lines are drawn between vertices) #PB_Entity_Plot : The entity is displayed only with plots (only one plot per vertex) #PB_Entity_CastShadow : The entity casts shadow if the WorldShadows() has been activated (default)
Supported OS
Windows, Linux