PureBasic - Texture
Overview
Textures are useful to have realistic looking meshes. It's possible to create a texture on fly (with regular 2DDrawing functions) or load it from disk. InitEngine3D() should be called successfully before using the Texture functions.
Command Index
CreateTexture
FreeTexture
IsTexture
LoadTexture
TextureHeight
TextureID
TextureWidth
Example
Texture.pb
Supported OS
All