InitSprite3D()

Syntax

Result = InitSprite3D()
Description
Try to inititialize the Sprite3D environment. If the 'Result' is 0, then a 3D hardware (or emulation) is not present. InitSprite() must be called before this function.

Supported OS

Windows, MacOS X

<- FreeSprite3D() - Sprite3D Index - IsSprite3D() ->