InitSprite()

Syntax

Result = InitSprite()
Description
Initialises the sprite environment for later use. You must put this command at the top of your source code if you want to use the sprite commands. You can test the result to see if the sprite environment has been correctly initialised. If not you must quit the program or disable all the calls to the sprite related commands. This command tries to initialise DirectX 7, so if it fails, it's probably because DirectX is not found or is a previous version.

Supported OS

All

<- GrabSprite() - Sprite Index - IsScreenActive() ->