MeshPoseName()
Syntax
Result$ = MeshPoseName(#Mesh, PoseIndex)Description
Returns the pose name in the mesh. A pose is a predefined vertex animation in the mesh.
Parameters
#Mesh The mesh to use. PoseIndex The pose index to get the name. The first pose index starts from zero. The index has to be lower than the result of MeshPoseCount().
Return value
Returns the pose name at the specified index.
See Also
MeshPoseName(), AddVertexPoseReference()
Supported OS
All