24 June 2022 : Version 6.00 LTS
- Added: Apple M1 support !
- Added: Raspberry support (32-bit and 64-bit) !
- Added: a new C backend compiler for all PureBasic versions
- Added: #PB_Compiler_Backend, #PB_Backend_C and
#PB_Backend_Asm compiler constants
- Added:
#PB_Compiler_64Bit and #PB_Compiler_32Bit compiler constants
- Added: #PB_Compiler_Optimizer which is set to #True if the
optimizer is enabled
- Added: support for Windows
11, OS X 11 and 12 for OSVersion()
- Added:
/OPTIMIZER, -z, --optimizer flag to the commandline, and a 'Use code optimizer'
checkbox in IDE 'Compiler Options' to turn on C optimizations
- Added: WebGadget() support for GTK3 on linux
- Added: CreateShader(), CreateShaderMaterial(),
MaterialShaderAutoParameter(), MaterialShaderParameter(),
MaterialShaderTexture()
- Added: optional parameter
to MeshFace() to create a quad
- Added: optional
force vector to WorldGravity()
- Added: optional
position mode to ApplyEntityForce()
- Added:
GetEntityMesh(), CreateCubicTexture(), CreateAnimatedMaterial()
- Added: new mode to CreateDataMesh():
#PB_Mesh_DiagonalShortestLength, #PB_Mesh_DiagonalClosestNormal,
#PB_Mesh_DiagonalAlternate, #PB_Mesh_DiagonalRegular1, #PB_Mesh_DiagonalRegular2
- Added: new structures: Vector3, Vector4
-
Added: predefined shaders: #PB_Material_ColorShader,
#PB_Material_PerpixelShader, #PB_Material_BumpShader, #PB_Material_SkyShader,
#PB_Material_WaterShader, #PB_Material_WaterShaderRTT, #PB_Material_OceanShader,
#PB_Material_PointSpriteSphereShader
- Added: new
modes for SetMaterialAttribute(): #PB_Material_PointSprite,
#PB_Material_DepthBias
- Added: new optional
'Color' parameter to CreateMaterial()
- Added: new
optional 'SpecularColor' parameter to MaterialShininess()
- Added: new optional 'v' and 'w' parameter to
MeshVertexTextureCoordinate()
- Added: new optional
'Lod' parameter to CreateCamera()
- Added: new
modes for AddMaterialLayer(): #PB_Material_ModulateX2, #PB_Material_ModulateX4,
#PB_Material_AddSigned, #PB_Material_Substract, #PB_Material_BlendDiffuseAlpha,
#PB_Material_BlendCurrentAlpha
- Added: New
contextual constant display for AutoComplete in IDE (Fr34k -
https://github.com/fantaisie-software/purebasic/pull/183)
- Added: 3 new triggers for custom tools in IDE: "OpenFile -
Non-PB binary file", "OpenFile - Non-PB text file", "OpenFile - with specific
extension" (HeX0R101 - https://github.com/fantaisie-software/purebasic/pull/195)
- Added: New 'Replace' shortcut (CTRL+H) which
opens the find dialog with replace enabled in IDE (ChrisRfr -
https://github.com/fantaisie-software/purebasic/pull/184)
- Added: backface culling for sprite OpenGL subsystem to be
faster and be in line with DirectX9/11
- Added:
auto DPI support for Menu and ToolBar library (Windows)
- Updated: SetMaterialColor() can now use several colortypes at
once using '|'
- Updated: fasm, polink, polib and
porc to lastest versions (Windows)
- Updated: Movie
library on OS X upgraded to support modern OS X version
- Updated: SQLite to 3.38.2
- Updated: zlib to 1.12.12
- Updated: libpq (PostgreSQL) to 14.2
- Updated: Standalone debugger is now DPI Aware (Windows)
- Fixed: the IDE for High DPI (Windows)
- Changed: renamed structures PB_MeshFace
-> MeshFace and PB_MeshVertex -> MeshVertex
- Changed: the name of the /EXE commandline flag to /OUTPUT to
be more coherent (still work for backcompatibilty but not documented anymore)
- Changed: the short version of /CONSTANT from
'-o' to '-co' as '-o' is now used for /OUTPUT
- Changed: the way the map elements are created when using
passive syntax, to be more consistent
- Changed:
OGRE only supports OpenGL now, which ease the porting to Linux/OSX and allow to
focus on only GLSL for shaders
- Changed: the
default subsystem for screen/sprite is now OpenGL on Windows for more
consistency. DirectX9 is still available as a subsystem.
- Changed: the Movie library on Raspberry to use libVLC as
xine doesn't work on it
- Changed: the Mouse
library on Windows to use RawInput instead of DirectX to support HighDPI mouse
- Changed: InitNetwork() is no more needed to use
network functions (deprecated).
- Removed: x86
version of PureBasic for OS X as it's no more supported since OS X Catalina
(Minimum supported OS X is now 10.10 - released in 2014).
- Removed: the 'Help' library on Linux
- Removed: Nvidia CG support for OGRE as it's no more supported
by Nvidia since a while
- Removed:
ToolBarStandardButton() as it doesn't support high DPI and is very bad looking
You
find the contents of the individual PureBasic updates in the recent
past in the history.
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