IsSprite3D()
Syntax
Result = IsSprite3D(#Sprite3D)Description
Tests if the given #Sprite3D number is a valid and correctly initialized sprite3D. This function is bullet-proof and can be used with any value. If the 'Result' is not zero then the object is valid and initialized, else it returns zero. This is the correct way to ensure than a sprite3D is ready to use.
Supported OS
Windows, MacOS X