SoundPan()

Syntax

SoundPan(#Sound, Pan)
Description
Set the new pan, in realtime, for the #Sound. The pan value is saved for the #Sound, so it's not needed to call it everytime. The panning is a way to play a sound on a stereo equipment. The valid values are from -100 (full left) to 100 (full right). If the pan is 0, then the sound is played on right and left speaker, equaly.

Supported OS

Windows, AmigaOS, MacOS X

<- SoundFrequency() - Sound Index - SoundVolume() ->