LoadModule()
Syntax
Result = LoadModule(#Module, FileName$)Description
Load the specified module into memory. If #PB_Any is used as '#Module' parameter, the new module number will be returned as 'Result'. If the 'Result' is not 0, the module has been correctly loaded and is ready to be played with the command PlayModule(), else the module loading has failed. If another module was previously loaded with the same #Module number, then the previous module is automatically freed. The module can be in the following formats: Protracker (4 and 8 channels), FastTracker (up to 32 channels, 16 bit quality) and Impulse Tracker.
Supported OS
Windows, AmigaOS