CameraFOV()
Syntax
CameraFOV(#Camera, Angle)Description
Changes a camera field Of vision (FOV) which allows you to view a larger or smaller area of the scene. Angles above 90 degrees result in a wide-angle (fish-eye like) view. Angles lower than 30 degrees result in a stretched (telescopic) view. Typical values are between 45 and 60 degrees.
Parameters
#Camera - The number of the camera you want to change the FOV of. This is the value which you used when you created the camera using CreateCamera()
Angle - the new view angle for the camera, in degrees.
Return value
This command does not return any value.
Supported OS
Windows, Linux