Sprite3DQuality()

Syntax

Sprite3DQuality(Quality)
Description
Changes the way of Sprite3D are rendered. 'Quality' can take the following values:
  #PB_Sprite3D_NoFiltering      : No filtering (faster but ugly when zooming/rotating)
  #PB_Sprite3D_BilinearFiltering: Bilinear filtering (slower but very clean when zooming/rotating)
The default 'Quality' value is #PB_Sprite3D_NoFiltering.

Supported OS

Windows, Linux (OpenGl), MacOS X

<- Sprite3DBlendingMode() - Sprite3D Index - Start3D() ->