PlaySound3D()

Syntax

Result = PlaySound3D(#Sound3D [, Flags])
Description
Start to play the specified sound. 'Flags' is optional and can be a combination of the following values:
  #PB_Sound3D_Loop: play the sound continuously (starts again when end is reached)

Supported OS

All

<- LoadSound3D() - Sound3D Index - SoundCone3D() ->