SoundVolume()
Syntax
SoundVolume(#Sound, Volume [, Channel])Description
Set the new volume, in realtime, for the #Sound. The volume value is saved for the #Sound, so it's not needed to call it everytime. The valid values are from 0 (no volume) to 100 (full volume).
'Channel' is optional and specify on which channel the sound volume should be changed. A 'Channel' is available when using PlaySound() with #PB_Sound_MultiChannel.
Supported OS
All