SetGadgetItemState3D()

Syntax

SetGadgetItemState3D(#Gadget3D, Item, State)
Description
Changes the item state of the specified #Gadget3D. This is a universal function which works for almost all gadgets which handle several items. 'State' can take the following values:
- ListViewGadget3D(): 1 if the item should be selected, 0 otherwise.

Supported OS

All

<- SetGadgetItemData3D() - Gadget3D Index - SetGadgetItemText3D() ->