RotateEntity()
Syntax
RotateEntity(#Entity, x, y, z [, Mode])Description
Rotates the #Entity according to the specified x,y,z angle values. All angles are in degree, with values ranging from 0 to 360. The optional 'Mode' can be one of the following value:PB_Absolute: absolute rotation (default). PB_Relative: relative rotation based on the previous entity rotation.
Supported OS
All