Sprite3DQuality()

Syntax

Sprite3DQuality(Quality)
Description
Changes the way of Sprite3D are rendered. 'Quality' can take the following values:

0: No filtering (faster but uggly when zooming/rotating)
1: Bilinear filtering (slower but very clean when zooming/rotating)

The default 'Quality' value is 0.

Supported OS

Windows, MacOS X

<- Sprite3DBlendingMode() - Sprite3D Index - Start3D() ->