PureBasic - Vehicle
Overview
Vehicle are usually composed of one body and one or many wheels (cars, trucks, bicycle, etc.). The new created vehicle is a regular entity, so all entity functions can be used to manipulate a vehicle.
InitEngine3D() should be called successfully before using the vehicle functions.
Command Index
AddVehicleWheel
ApplyVehicleBrake
ApplyVehicleForce
ApplyVehicleSteering
CreateVehicle
CreateVehicleBody
GetVehicleAttribute
SetVehicleAttribute
Example
Vehicle.pb
Supported OS
All