DisplaySprite()

Syntax

DisplaySprite(#Sprite, x, y)
Description
Displays the #Sprite at the specified position on the current screen. As there is no transparent color or blending, this function is faster than DisplayTransparentSprite(). This function is clipped, so it's perfectly legal to display the sprite outside of the screen.

Parameters

#Sprite The sprite to display.
x, y The coordinate (in pixels) in the screen where the sprite will be display.

Return value

None.

See Also

DisplayTransparentSprite()

Supported OS

All

<- CreateSprite() - Sprite Index - DisplayTransparentSprite() ->