PureBasic - Sound3D
Overview
The Sound3D library allows to handle sounds in 3D space. For example, it can handle automatic fading depending of the distance. It is based on the regular sound library syntax and behavior.
It uses the 3D engine, so InitEngine3D() has to be called successfully before using these functions.
Command Index
FreeSound3D
IsSound3D
LoadSound3D
PlaySound3D
SoundCone3D
SoundID3D
SoundListenerLocate
SoundRange3D
SoundVolume3D
StopSound3D
Example
Sound3D.pb
Supported OS
All