StopSound()

Syntax

StopSound(#Sound [, Channel])
Description
Stops the specified sound (if it was playing).

Parameters

#Sound The sound to stop. If this value is set to #PB_All, then all sounds currently playing are stopped.
Channel (optional) The channel to use. It's the value returned by PlaySound() when using the #PB_Sound_MultiChannel flag.

Return value

None.

Example

 InitSound()           ; Initialize Sound system
 UseOGGSoundDecoder()  ; Use ogg files

 ; Loads a sound from a file
 LoadSound(0, #PB_Compiler_Home +"Examples\3D\Data\Siren.ogg")
 ; The sound is playing
 PlaySound(0, #PB_Sound_Loop, 20)
  
 MessageRequester("Info", "Ok to stop.")
 
 StopSound(0)
 MessageRequester("Info", "Sound stopped")
 
 FreeSound(0) ; The sound is freed
 End

See Also

PlaySound()

Supported OS

All

<- SoundVolume() - Sound Index