NodeRoll()

Syntax

Result = NodeRoll(#Node [, Mode])
Description
Get the roll of the #Node.

Parameters

#Node The node to use.
Mode (optional) The mode to get the roll. It can be one of the following value:
  #True : the roll is the raw value, but it can't be used in RotateNode() to get back the same orientation (default).
  #False: the roll is adjusted, so it can be put back in RotateNode() to get back the same orientation.

Return value

The current roll value of the node.

See Also

NodeYaw(), NodePitch()

Supported OS

All

<- NodePitch() - Node Index - NodeX() ->