MoveEntityBone()
Syntax
MoveEntityBone(#Entity, Bone$, x, y, z, Mode)Description
Move the specified entity bone. The bone has to be in manual mode, set with EnableManualEntityBoneControl().
Parameters
#Entity The entity to use. Bone$ The bone name in the OGRE mesh. x, y, z The new position of the bone. Mode The move mode. It can be one of the following values: #PB_Relative: relative move, from the current bone position (default). #PB_Absolute: absolute move to the specified position.combined with one of the following values:#PB_Local : local move. #PB_Parent: move relative to the parent position. #PB_World : move relative to the world.
Return value
None.
See Also
RotateEntityBone()
Supported OS
All