EntityBoneY()

Syntax

Result = EntityBoneY(#Entity, Bone$ [, OffsetX, OffsetY, OffsetZ])
Description
Returns the 'y' position of the bone in the world.

Parameters

#Entity The entity to use.
Bone$ The bone name in the OGRE mesh.
OffsetX (optional) The 'x' offset relative to the bone.
OffsetY (optional) The 'y' offset relative to the bone.
OffsetX (optional) The 'z' offset relative to the bone.

Return value

Returns the 'y' position of the #Entity bone in the world.

Supported OS

All

<- EntityBoneX() - Entity Index - EntityBoneYaw() ->