WorldDebug()

Syntax

WorldDebug(Mode)
Description
Changes the world debug mode. This can be very useful to help finding issues with collisions or picking for example.

Parameters

Mode Can be a combination of the following constants:
  #PB_World_DebugNone  : no debug information (default).
  #PB_World_DebugEntity: shows the entities bounding boxes.
  #PB_World_DebugBody  : shows the physics bodies, both static and dynamic.

Return value

None.

Supported OS

All

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