WorldDebug()
Syntax
WorldDebug(Mode)Description
Changes the world debug mode. This can be very useful to help finding issues with collisions or picking for example.
Parameters
Mode Can be a combination of the following constants: #PB_World_DebugNone : no debug information (default). #PB_World_DebugEntity: shows the entities bounding boxes. #PB_World_DebugBody : shows the physics bodies, both static and dynamic.
Return value
None.
Supported OS
All