WorldCollisionContact()

Syntax

WorldCollisionContact()
Description
Fetch contact information about the collision being examined with ExamineWorldCollisions()(). ExamineWorldCollisions() 'Contacts' parameter has to be set to #True to have this command working. The contact vector values can be retrieved with GetX(), GetY() and GetZ().

Return value

None.

See Also

ExamineWorldCollisions(), GetX(), GetY(), GetZ()

Supported OS

All

<- WorldCollisionAppliedImpulse() - Engine3D Index - WorldCollisionNormal() ->