EnableWorldCollisions()
Syntax
EnableWorldCollisions(State)Description
Enable or disable the collisions in the world.
Parameters
State If nonzero, the collisions will be enabled (default). The collisions is applied to all the entities which have a body set with CreateEntityBody(). Collisions only work if the physics engine is enabled with EnableWorldPhysics().
Return value
None.
See Also
EnableWorldPhysics()
Supported OS
All