CameraRoll()

Syntax

Result = CameraRoll(#Camera [, Mode])
Description
Get the roll of the #Camera.

Parameters

#Camera The camera to use.
Mode (optional) The mode to get the roll. It can be one of the following value:
  #True : the roll is the raw value, but it can't be used in RotateCamera() to get back the same orientation (default).
  #False: the roll is adjusted, so it can be put back in RotateCamera() to get back the same orientation.

Return value

The current roll value of the camera. This value is always between -180.0 and 180.0 degrees.

See Also

CameraYaw(), CameraPitch()

Supported OS

All

<- CameraRenderMode() - Camera Index - CameraViewHeight() ->