CameraRange()

Syntax

CameraRange(#Camera, Near, Far)
Description
Changes camera near and far range.

Parameters

#Camera The camera to use.
Near The closest distance to the camera where the world should be rendered.
Far The largest distance to the camera where the world should be rendered.

Return value

None.

Supported OS

All

<- CameraProjectionY() - Camera Index - CameraRenderMode() ->