S3DR_UseTransparency()
Syntax
S3DR_UseTransparency(Transparency.l)
Description
Enables or disables transparency.
The parameter Transparency must be one of these values:
#S3DR_TRUE (default)
#S3DR_FALSE
This command must be inside of a S3DR_BeginReal3D()...S3DR_EndReal3D() block.
If the function fails, it returns nonzero.
Supported OS
Windows