S3DR_UseTransparency()

Syntax

S3DR_UseTransparency(Transparency.l)

Description

Enables or disables transparency.

The parameter Transparency must be one of these values:
#S3DR_TRUE (default)
#S3DR_FALSE


This command must be inside of a S3DR_BeginReal3D()...S3DR_EndReal3D() block.
If the function fails, it returns nonzero.

Supported OS

Windows

Sprite3DReal - Index