S3DR_CreateZBuffer()
Syntax
S3DR_CreateZBuffer([DeviceType])
Description
Creates a Z-Buffer for the 3DEngine. The parameter DeviceTyp can be one of the following flags:
#S3DR_HWAcceleratedDevice (default) #S3DR_SoftwareDevice
You must call this function before Start3D() and S3DR_BeginReal3D().
If the function fails, it returns zero.
Supported OS
Windows