S3DR_DrawBillboard()
Syntax
S3DR_DrawBillboard(X.f,Y.f,Z.f,Width.f,Height.f)
Description
Draws the selected Texture as Billboard in 3D-Space.
This command must be inside of a S3DR_BeginReal3D()...S3DR_EndReal3D() block.
If the function fails, it returns nonzero.
Supported OS
Windows