S3DR_DrawBillboard()

Syntax

S3DR_DrawBillboard(X.f,Y.f,Z.f,Width.f,Height.f)

Description

Draws the selected Texture as Billboard in 3D-Space.



This command must be inside of a S3DR_BeginReal3D()...S3DR_EndReal3D() block.
If the function fails, it returns nonzero.

Supported OS

Windows

Sprite3DReal - Index