S3DR_StopCreateMesh()

Syntax

S3DR_StopCreateMesh()

Description

Stops creating a mesh. The result is a mesh identifier.
A mesh must be freed by using S3DR_FreeMesh().


This command must be inside of a S3DR_BeginReal3D()...S3DR_EndReal3D() block.
If the function fails, it returns zero.

Supported OS

Windows

Sprite3DReal - Index