S3DR_UseDither()

Syntax

S3DR_UseDither(UseDither.l)

Description

Enables or disable dithering.

The parameter UseDither must be one of these values:
#S3DR_TRUE
#S3DR_FALSE (default)


This command must be inside of a S3DR_BeginReal3D()...S3DR_EndReal3D() block.
If the function fails, it returns nonzero.

Supported OS

Windows

Sprite3DReal - Index