S3DR_ScrollTexture()
Syntax
S3DR_ScrollTexture(ScrollH.f,ScrollV.f)
Description
Scrolls the selected texture absolutely.
You can't scroll and rotate the selected texture a the same time. The parameter Angle.f must be in radian.
The command must be inside of a S3DR_BeginReal3D()...S3DR_EndReal3D() block.
If the function fails, it returns nonzero.
Don't use this command if you're using the software-device. It's not supported by the device.
Supported OS
Windows